Company
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Electural
Character Cartoon Animation Startup
- Electural is a creative studio engaged in the production and licensing of entertainment and educational content based on its own original character IP.
[ Business Area ]
- Original IP development
- Animation and new media content development
- Educational content development
- Licensing business
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AuroraFive
Startup Immersive Content
- AuroraFive operates 'FUZ', a global gifting platform for fandoms available as a mobile app.
The service enables fans around the world to easily send digital gifts and messages to their favorite celebrities from their home countries.
FUZ is expanding its reach to a wide range of global talents across various industries, including K-POP, J-POP, esports, creators, authors, and more.
By leveraging cross-border gifting infrastructure without international shipping, a direct communication system between fans and celebrities, and AI-powered fan behavior analysis and personalized recommendations, 'FUZ' is rapidly growing with service coverage across 36 countries, particularly in Japan, Taiwan, and Southeast Asia.
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Rian Soft Inc.
Game Character Startup Immersive Content
- RianSoft Inc. is shaping the future of content through technology that understands human emotions.
Leveraging generative AI, we develop a wide range of emotional content solutions — from fortune-telling and tarot-based experiences to emotion-recognition-driven interactive videos. By combining philosophical characters, immersive storytelling, and natural language interaction, we create content that goes beyond information to deliver comfort, empathy, and emotional connection.
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AG entertainment
Broadcasting Music Startup Immersive Content
- We, AG Entertainment, produce KPOP-based content 'Content Village' (https://www.youtube.com/@contentsvillage) Listen Page' and own 100% IP. We also use 'Star Love' Hi for the development of the Trot genre. There are singers belonging to Yang ‘Kim Ho-yeon’.
Through over 20 years of activity in the industry, we are building a new ecosystem of entertainment through BM that combines IP and content through collaboration with infrastructure network and fandom platform 'Stardom'.
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LIMFACTORY
Game Character Animation
- LIMFACTORY is a cultural contents company that encompasses character creation, animation planning and production, and game software development Based on the experience and know-how of professional creators with 15 to 20 years of experience, we are pioneering a new model for character business.
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GOMAJEOSSI CO., LTD.
Character Animation
- Our company is a character content development company and has participated in the character development of companies and government offices such as the mascot character of the Pyeongchang Olympics and the Korea Tourism Organization. Currently, we are launching the character content "Goma Post Office" developed by our company and planning domestic and foreign exhibitions, developing goods designs, networking with buyers, SNS activities, and actively marketing through offline events to position the brand.
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MEGATALKKOREA
Broadcasting Game Startup Immersive Content
- Live Event Platform Company
Clients: KBS, JTBC, EBS, Event Agencies, Local Governments, Universities, Corporations
Technology: Real-time participation platform technology for up to 1 million concurrent users
Business: Interactive broadcasting technology/planning/production, event management, advertising, public opinion poll programs, market research, digital town hall meetings.
Based on a platform where anyone can participate in gamified quizzes and polls in real-time using their smartphones, we are pursuing a global "Agreement Rate Game" content business that prevents confirmation bias and resolves social conflicts through our unique technology.
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YeaRimDang Publishing Co. Ltd,.
Cartoon
- Since its establishment in 1973, YeaRimDang has been publishing books that cultivates children’s knowledge of liberal arts and classics, culture and sensibility by publishing children’s books on a wide variety of subjects. YeaRimDang’s representative book, Why Educational Comic Book Series, sold over 86 million copies worldwide such as France, Japan, China, Taiwan, Thailand, Russia, Macao, Indonesia, Hong Kong, Malaysia, Mongolia and Middle East countries.
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HAEGIN
Game
- Haegin, which in old korean means “living long and happily”, is a mobile game company founded in Sep. 2017 by Youngil Lee, the co-founder of Com2uS.
Soon after it was founded, HAEGIN received a total of approximately 1M USD worth of investment from Storm Ventures, Tencent, Bon Angels, Netmarble-Kona Fund, and Devsisters. After showing impressive growth worldwide, in 2022 HAEGIN successfully raised 110M USD in a series B investment round which investors such as Kakao Games, Netmarble, KDB Industrial Bank, Lotte Ventures, VNG, SK Square, SK Telecom, and more participated.
Haegin aims to make games that are fun regardless of the gameplay time and is servicing games of various genres, such as sports, action, social games, and RPG, in the global market. The company’s superb development capabilities have been recognized by various agencies both domestic and abroad.
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Even Ent Co., Ltd
Broadcasting
- Even ENT Co., Ltd. is a comprehensive entertainment company that aims for content that anyone can enjoy such as "Dream", "Hope" and "Love", and its main business is drama, film, and entertainment content.EvenENT is a group of content experts for more than 20 years and was founded in December 2022 to contribute to creating creative pop culture with a systematic system for cultural content planning and development.In the rapidly changing era of the 4th industry, creative contents with competitive storiesEvenENT is an international co-production company that specializes in producing content that everyone likes and can be enjoyed as drama and entertainment content that can be the center of the domestic and foreign cultural content industry.EVENENT will grow into a global content company loved around the world.
Evenent is a content creation company that adds technology to warm stories to expand emotions. We design a multi-IP world that connects emotions, empathy, and brands across dramas, entertainment, and virtual IP.