Company
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PIAspace Co., Ltd.
Startup Immersive Content
- Utilizing multi-modal artificial intelligence technology that integrates temporal intelligence and linguistic intelligence, the system analyzes CCTV, drone footage, and robot footage in real-time to automatically detect abnormal situations.
Domestic Demonstration Projects:
Public Sector: Gwangjin District Office, Songpa District Office, Daegu Public Facilities Management Corporation, Incheon Port Authority
Contracts with Domestic Physical Security Providers:
KT Telecop: Coupang Logistics Center, Ecopro, Geumyang, etc.
Overseas Demonstration Projects:
Sembcorp (Singapore)
KABAM Robotics (Singapore)
Ross (USA)
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DAESEUNG INTERCOM CO., LTD
Other
- In the age of new millenium, we will confront more rapid change of new technology for the upcoming 10 years than what we saw over the past one century. We, DAESEUNG INTERCOM, have made our best efforts to become the best in the industry. We promise that we will keep moving rorward to become a leader in electronics and entertainment industry, empowered by the development of and investment in new and emerging technology.
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Production GOGEUM Co., Ltd.
Music Startup Immersive Content
- Production Gogeum began with the goal of bridging the gap between various music genres and the public. Expanding its reach to include music distribution and entertainment, striving to contribute to the diversity of Korean popular music and the global success of artists across different genres.
Developed and managed by us, SOUND PRESS serves as a comprehensive music distribution platform for over 3,400 artists to exhibit their dreams, having released approximately 7,000 music tracks globally.
With the increasing purchasing power and loyalty of K-POP fans abroad, we plan to launch SOUND POUCH, an investment platform for sound recording rights that enables fans to support their favorite idols/artists and receive returns, with our initial target being the Asian market.
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Design Egg
Character Animation
- Design Egg Co. designs and produces digital contents including broadcasts, advertisement, animation,
display, and interactive media. The company has been producing about 300 media contents over 11 years
for companies, including Samsung Home appliances, LG display, and SK Brand, and outstanding qualities of
animation and planning have been well-recognized abroad.
2013, our company started developing the first own content, 'Pat a pat Como'.
Aiming for emotional education, 'Pat a pat Como' was firstly brought into the world with SBS broadcast in
November 2015. New content development and character licensing are currently proceeding, and it will be
global animation content with distinctive visual and storytelling.
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AK Entertainment Co., Ltd.
Broadcasting
- AK Entertainment exports Korean dramas, films, documentaries, music programs and new media contents to all over the world. The company has always maintained exchanges and partnership with main broadcasting companies and productions all over the world. AK will do its best to be a reliable partner making a contents business model.
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CampfireAniworks Co.,Ltd.
Character Animation
- Campfire Aniworks (CFA) is a company that creates a culture which is the whole family can enjoy together through content. It is a content company established in 2017 led by the founding members of Olive Studio, which made <Cocomong>. Campfire Aniworks has united its key personnel who produced <Cocomong>, <Pororo>, and <Tayo> for global success based on their experience. Campfire Aniworks is a young company that is creating content that combines workability and business feasibility in the global market based on its experience in content business with E-Land and other large companies.
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PLUME.D Inc.
Broadcasting Startup Immersive Content
- 1. Technology & Personnel
- Entire R&D personnel from KAIST and VR senior developers
- Applying human body pose to 3D avatar model in real-time with just a single camera
- 3D depth data assumption from 2D video
2. Real-time mo-cap solution app for VTuber, 'AvaKit'
- Distributed in the world's biggest electronic software distribution platform, 'Steam'
- 10,000+ VTubers from 110+ countries are using AvaKit
- Inbound community with 500+ players in VTuber and virtual entertainment market
- Various effects and services provided for livestreaming