Company
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Ailive Inc.
Game Animation Startup Immersive Content
- Ailive provides a generative AI SaaS for 3D animation.
Our proprietary AI reduces production time by up to 99%, enhancing creator productivity and making high-quality animation accessible to all. Recognized with the CES 2025 Innovation Award and Korea’s Minister of Science Award, we’re expanding globally, starting with North America.
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Influsion Inc.
Game
- Influsion Studio Co., Ltd. was established in 2016 as a mobile game developer and initially created the Stormborne series. Since 2017, in response to changes in the mobile game market, the company has expanded into VR simulation content and prepared for PC and console game development. Currently, Influsion has developed SAVE, a first-person survival horror game that actively utilizes photorealistic 3D graphics, and launched it in Early Access in March 2025.
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SANDY FLOOR Inc.
Game
- 'SANDY FLOOR Inc' is dreaming of becoming Nintendo of Korea based on a franchise game with strong IP power.
We focus on the global impact on local cooperative play games, becoming a well-made game studio where you can trust and play multi-player games from cooperative and competitive genres, and a studio that can flexibly transform according to the times based on the core of the game.
Funding has been completed in recognition of potential from 'Kakao Ventures' and 'Kona Venture Partners.'
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HIGH-END GAMES
Game Character Music Startup
- HIGH-END Games Inc. is a newly established game development studio founded in December 2024, composed of developers specializing in the rhythm game genre. The team is currently preparing to launch PLATiNA :: LAB, a character-driven, authentic rhythm game.
Since its first reveal at PLAY X4 2024, the game has garnered strong interest from rhythm game fans both in Korea and overseas. In October last year, the project achieved record-breaking success on Tumblbug, becoming the most highly funded and supported title in the history of rhythm game crowdfunding in Korea.
Starting with its Early Access release in the first half of this year, we plan to move steadily toward the official launch by continuously adding high-quality tracks tailored for rhythm gameplay, introducing innovative systems, delivering fast and responsive updates, and ensuring user-friendly service operations—ultimately striving to create a rhythm game loved by all.
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DIDANONIA Co.,Ltd.
Game
- We, DIDANONIA Co., Ltd., are the developer and publisher of our beloved board game, LEXIO.
LEXIO is one of the only Korean board games that has consistently ranked among the top in a market dominated by imported games.
Since its launch in 2020, the Plus version has remained the most funded board game in Korea, surpassing all imports.
Unlike mobile or online games, which may build cultural barriers among generations, board games can appeal to all generations, allowing parents and children to enjoy board games together.
Seeing families and friends gather and play board games together is our most valuable motivation.
We aim to expand the sound and inter-generation game culture, including hosting the Board Game Championship, where anyone can participate.
We remain committed to creating high-quality and enjoyable board games.
Thank you.
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Platfarm inc.
Broadcasting Character Cartoon Animation Fashion Startup Immersive Content
- Platfarm inc, the company behind the Zookiz content, is a startup targeting the global character market and has partnered with Samsung, Google, Telkom, and others to power the Mojitok character emoji solution.
The company is accelerating its expansion into the Southeast Asian market based on the popularity of its Zookiz character sticker packs, which have been downloaded more than 700 million times on Vietnam's No. 1 messenger app Zalo.
It is also proving its marketability through IP licensing and merchandising agreements, along with the expansion of various commercial character development, webtoon and animation content.
Recently, we signed an exclusive domestic broadcasting contract with KT Alpha, and in Vietnam, we are broadcasting on several major TV/OTT and animation programs, and expanding into flagship stores and merchandise areas to gain more attention and popularity.
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NIGHTVENDORS STUDIO CO.,LTD
Game Startup
- NIGHTVNEDORS means having the goal of being a merchant that selling enjoyment day and night. Our team is made up of members genuinely enjoy and love what they do, each in their respective roles, as we work together to develop the game. Continuously tests and develops our projects, believing that if we’re not having fun, our customers won’t have the same. Operate with a data-driven business plan that maximizes the use of our resources and capital, creating a model that minimizes the risk of failure, even if it doesn’t lead to major success. Established by Lee Jongho in 2024 to make the second version of ‘Who’s Who?’
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Newmatic Co., Ltd.
Game Animation Startup Immersive Content
- The NEWMATIC is:
it is an XR game studio where artists with global animation, VR, and several game development experiences gather.
Based on the Unreal Game Engine, we produced high-quality XR tourism miniature contents 'Ellie's Travel Diary' and 3D XR puzzle game 'Poly Star VR', and 'Poly Star VR' has been released on Chinese VR platforms-PICO, Nolo VR, and iQIYI.
We are producing various contents of creative ideas and captivating stories that are globally competitive. And we are about to launch the global market with the XR game 'Hidden Pictures: Agent Q', which is currently being developed.