Company
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RING GAMES
Game
- Ring Games Co., Ltd. is a game development studio founded by the core team behind the hit mobile RPG KING’S RAID, which achieved global annual sales of JPY 35billion (approx. USD 270 million) including Japan and completed a successful IPO in 2018.
Since its establishment in June 2019, Ring Games has been developing the Anime-style RPG ABYSSDIA, which is scheduled for a global launch starting in Japan at the end of July 2025 through NHN's publishing service.
Furthermore, starting in the second half of 2024, Ring Games acquired IP utilization rights from Japan’s Game Corporation to create a new title based on the globally popular IP. The studio is currently developing a “Vampire Survivors-like” mobile game and has signed a publishing agreement for a sequential global launch starting in Korea and Japan in the second half of 2025.
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IFORM INC
Character
- Iform Inc.is a design company that makes character licensing and character products based on a total of 10 monster characters called Tomarmon.
Iform is looking at creating creating strategic partners for publishing to advance into overseas markets.
The main character is "Tomamon," which was born with the motif of a Guatemala worried doll. The name is a combination of the two words of Spanish tomar (eat, drink) and English monster (monster), and was developed under the concept of a "monster friend who eats worries" and was developed as a popular character concept that encompasses not only infants but also adults.
Tormarmon has made its first appearance in 2018 in Korea, and is now on production as a form of infants-masks, hand sanitizer, soccer ball after concluding all the licensing contracts.
In particular, the product is currently on sale as it signed an exclusive contract with China's largest infant sports brand 361° (361 degrees) in 2020.
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JAMSTREE
Game Immersive Content
- JAMSTREE is a development company that creates fun games, with the meaning of a tree where fun grows.
We are creating new games by combining generative AI with games.
We have applied image generation technology to the game by receiving technology transfer from the Visual Intelligence Lab of the Electronics and Telecommunications Research Institute (ETRI) KOALA.
In addition, we are conducting research and development collaboration with Professor Park Kwan-yong's lab in the Department of Computer Science at Seoul City University to automatically create 3D modeling of images based on generative AI technology.
We are applying the NPC fine-tuning model to the game worldview to increase the immersion of the game.
In addition, we are also providing real-time translation functions in multiple languages in the game by linking with the Text To Speech function.
We are a professional game developer that pursues the fun of games based on generative AI technology.
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Storytaco, Inc.
Game Startup
- Storytaco is a global multiplatform game developer and specialized publisher. We have launched over 50 games in 176 countries worldwide, handling every aspect of the process in-house—from development and marketing to global distribution.
Our games, known for their compelling storytelling, high-quality graphics, and engaging gameplay, have attracted a global user base of over 30 million cumulative players and 1.5 million monthly active users, earning widespread acclaim from users around the world.
Our core business includes the development of original IP story-based games, live-action FMV (Full Motion Video) games, and large-scale collectible RPGs. We continue to push boundaries by collaborating with a variety of partners and pursuing experimental projects to expand our creative horizons.
As part of our platform expansion strategy, we are actively broadening our reach beyond mobile to PC and console platforms.
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nspec
Game
- NSPEC is a South Korea-based game development company composed of seasoned developers with an average of 15 years of experience in developing and launching various game genres. The company has focused on both online and mobile game development and is set to officially launch "World On," an MMO strategy-shooter project that has been in development for two years. The company is led by a prominent figure in the gaming industry, who twice received the Grand Prize in the MMORPG category at the Ministry of Culture and Tourism's prestigious Pre-Production Game Support Contest in 2000 and 2003.
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ARGO Co., LTD
Immersive Content
- Metaverse augmented reality content platform
When developing AR content, there is the inconvenience of separately purchasing each program that fits all AR-related elements and then independently developing and optimizing it, so the development period is prolonged and labor costs are always rising. Thus, by including all element technologies for developing face and body tracking recognition-based AR contents in the integrated platform, anyone can easily develop high-performance, high-quality AR contents. A technology that allows the creation of a story by creating a 3D avatar of the user.
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PARK JUHEE
Character Animation Fashion Startup Immersive Content Other
- Kinderle is a design-based manufacturing company that operates its brand with scalability using character-based content IP.
We create products that evoke the same excitement one feels before opening a gift box from childhood.
Kinderr's flagship brand is lalabrick, a premium modular play furniture.
We prioritize coexistence with nature and are dedicated to developing products that combine safety, eco-friendliness, and emotional design for both children and families.
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LAZEN ENTERTAINMENT CO., LTD.
Character Animation
- Lazen Entertainment is a content business specialized company that develops animation and character content, operates a media platform character brand channel, and conducts additional businesses such as content IP licensing.
Plan and develop content optimized for overseas content IP market trends such as Korea and China, establish and implement an effective business model, and develop a media commerce business that links content and products at the same time.
By combining content development and service operation capabilities with theme space planning and commercialization capabilities such as theme cafes, theme parks, and exhibitions/events, we also implement theme space projects. We have a network with Chinese content producers, commercialization business companies, and space business groups (real estate, shopping malls, financial investment companies) that require Korean content and actively promote Korea-China joint production and business.